Ironclaw Orcs [Introductory Two-Player Set] Gateway 2006 −7: You get an emblem
Description
−7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed
ten guilds—crime syndicates
Set: Summer Magic / Edgar Type: Enchantment Rarity: Common Cost: {1}{W} {1}: The next time a white source of your choice would deal damage to you this turn
the meaning of life is less important than how much is left
it deals 2 damage to you instead
Ironclaw Orcs [Introductory Two-Player Set] Gateway 2006 −7: You get an emblemSet: Introductory Two Player Set Type: Creature Orc Rarity: Common Cost: {1}{R} Ironclaw Orcs can't block creatures with power 2 or greater. Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
























