Against Flow: Video Games and the Flowing Subject American Humor - Peoples & Cultures video games rival even television
Description
video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past
or sticker collector
hardback book showcases the remarkable concept art and in-game renderings created by the talented development team creating the game in collaboration with Marvel
McCandless creates visually stunning displays that blend the facts with their connections
Parts I–IV cover the fundamental “nuts and bolts” of any introductory game theory course
Against Flow: Video Games and the Flowing Subject American Humor - Peoples & Cultures video games rival even televisionISBN 13: 9780262045506 Publisher: MIT Press Publication date: 04 13 2021 Pages: 328 Product dimensions: 6. 10(w) x 9. 10(h) x 1. 00(d) A critical discussion of the experience and theory of flow (as conceptualized by Mihaly Csikszentmihalyi) in video games. Flowas conceptualized by the psychologist Mihaly Csikszentmihalyidescribes an experience of "being in the zone," of intense absorption in an activity. It is a central concept in the study of video
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
You may also like
US$ 107.49
US$ 150.00
US$ 24.99
US$ 299.50





